

This is also a difficult game, at least on the default difficulty. You’re just gonna see a lot of them quite often. Luckily, each level introduces more and there are honestly plenty of them. Like most beatemups, you’ll go through incredibly linear, near belt scroller like levels, fighting waves of the same enemies. Three selectable characters with their own stats and abilities, I played as Star because I wanted to play as the pretty lady. The rest of the game is a bit more typical. After defeating a boss, you get two choices for your next level, both with their own unique boss and cover art. Branching paths are a big part of Mayhem Brawler as well. If you just jump into the game, you’re probably going to not understand any of this, but there’s a section on it in the tutorial menu. Certain enemies heal themselves when falling, much to my frustration. Stab someone? They’ll have the bleed ailment and get extra damage to them. Mayhem Brawler separates itself from other beatemups with the addition of status ailments and boosts. It’s a good time to mention every line of dialog is voiced. One boss in particular uses the term “SJW” after Star mentions using non gendered words for certain employments is more accommodating and I audibly groaned. Star, the female character narrates her tweets, saying hashtag and all. I like how the plot flows and the general setting, but dialog can be draining. The story itself, is of Stronghold perhaps getting in a tad over their heads. Again, not exactly original, but I don’t see it far often enough for it to get old. Then imagine the kinds of crime that goes on with this. Imagine a modern world with witches, werewolves, and goblins. You take control of three police officers a part of the agency, Stronghold. The character art/sprites is beautiful, coming straight out of a cartoon or comic page. Cutscenes are styled like a comic, each chapter has their own cover in the style. Ok, so this isn’t exactly a new idea, Comix Zone did this nearly 30 years ago, but be honest, how often is something like this really done? Mayhem Brawler grabbed the theme and went in knee deep. A comic book inspired game that actually works to keep that comic book feel. Mayhem Brawler might be one of the most generic names I can think of for a beatemup, but I can safely say that as a beatemup, it’s far from generic.
